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6.2.1 analyse principles of resource design
6.2.1 analyse principles of resource design











An example is the exaggerated proportions in caricatures.

6.2.1 analyse principles of resource design 6.2.1 analyse principles of resource design

Contrast – When one extreme is pitted against another.

  • #6.2.1 Analyse Principles Of Resource Design Software Metrics Formally#Ħ.2.1 Analyse Principles Of Resource Design Software Metrics Formally.
  • Color – (we won’t use color in Beginning Drawing) Value/Tone – Relative lightness or darkness There are no specific rules for asymmetrical balance except that of diversity Balance – can be Symmetrical or Asymmetrical.Symmetrical = dividing a composition into two equal halves with seemingly identical elements on each side.Asymmetrical = balance based upon a visual sense of equilibrium that can be felt more than it can be measured. Repetition/Rhythm – a repeating visual element (line, shape, pattern, texture, movement) a flowing and regular occurrence. A subcategory of repetition is pattern.Pattern – any compositionally repeated element or regular repetition of a design or single shape pattern drawing sin commercial art may serve as models for commercial imitation. It can create emphasis, harmony, emotions, unity, and movement.2. Value- lightness to darkness of a color3. Intensity- brightness to dullness of a color– mixing its complimentary color can dull intensity.Texture: Quality related closely to our sense of touch. 6.3.2 Are updated project time & resource estimates reasonable based on the current project stage 5 6.3.3 Are actuals compared against estimates to analyze and correct variances 5 6.3.4 Are software metrics formally captured, analyzed and used as a basis for other project estimates 5 6.3.5 Was your agency’s estimating methodolog圓.5 Analyzing the Impact of the Solution on Students Personal Learning.It can create emphasis, movement, pattern, emotion.-Implied texture- is texture that appears to be present but it is an illusion. As a result, the design principles of a majority of workplace e-learning systems.Line: The edge of a shape or form or the direction followed by anything in motion.Principles of resource design. Learning resource design is a design of learning experience.

    6.2.1 analyse principles of resource design 6.2.1 analyse principles of resource design

    The primary purpose of resource designing is to support a particular learning goal or objective or in order o address a defined challenge or problem in a particular learning environment (Beetham and Sharpe, 2013). Effective learning design is a result of productive collaboration among the content experts, learning Analyse and evaluate data and information using suitable methods. Ensure people are competent to analyse and evaluate data as needed.













    6.2.1 analyse principles of resource design